Monthly Archives For June 2017

Conclusion

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Beyond this Tutorial Thank you for reading this far; I hope this tutorial was helpful to you. If you have any questions, feel free to email them to matsu@wildmatsu.xyz. I can’t promise I will respond to…

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Part 5: Quality

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If you want to make a rip of the highest quality, there are many, many minor details which need to be checked. This section will cover only some of them. A lot of new rippers…

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Part 4: Identifying Key

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Learning how to put your rip into key is a significant challenge for a lot of first-time rippers. There are two things that will help you with this: a grasp of music theory, and your…

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Part 2: Tools

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Many of the tools you’ll need are specific to whatever console you’re ripping and will be discussed later. This section will discuss some general tools that will be useful for all kinds of rips. First,…

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Part 1: The Idea

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This guide assumes you already have ideas of rips you want to make and just don’t know how to make them. If you don’t already have ideas of rips you want to make, I don’t…

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Part 0: Ethics

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I know it’s not the most fun topic of conversation, but it’s gotta be discussed. First and foremost, you generally cannot make money from your edited video game music. Do not sell it, do not…

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The SiIvaGunner Official Ripping Guide

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Purpose This guide will cover the creation of SiIvaGunner-style edits, or “high quality video game rips,” of video game music, which typically involves changing the melody. I will not discuss mashups or other kinds of…

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